WILD HEARTS CG Game Trailer – Character and Environment FX
HONKAI: STAR RAIL 3D Billboard, displayed in Chengdu and Shinjuku – Toon shader development in Houdini and Maya to match the original game engine shaders
EARTH: REVIVAL CG Cutscene – Assets, Procedural Modelling and Animation, FX Simulation, layout, render and lighting setup.
PERSONAL PROJECT – Yan from Love, Death + Robots, CG model done for the Sculptober Challenge
BIOTHERM X AVATAR Commercial – Assets, Procedural Modelling, FX
PERSONAL PROJECT – Demon, CG model done for the Sculptober challenge
BUDWEISER
Chinese New Year Commercial – Assets, Lookdev (rabbits)
PERSONAL PROJECT – Alethiometer from HBO’s His Dark Materials, modeled myself from screenshots from the show
PERSONAL PROJECT – Custom Animal Crossing Cutscene – created a custom Animal Crossing character (the ferret), took game assets and re-rigged, animated and textured them for the final render in Maya Arnold.
MNEMEĀ© Souvenir Promotional Instagram Animations – Assets, Lookdev, Rigging, Animation
EARTH: REVIVAL CG Game Trailer – Asset Development, Layout
PERSONAL PROJECT – Caspian the Betta, CG model based on my own aquarium and pet fish.